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2026-07-20Link publish actions to revision diffs in recentserdgeist
2026-07-19Remove one dead events viewerdgeist
2026-07-19Add copy-url button to assets; unified the mechanism across viewserdgeist
2026-07-19Point the style sheet to the correct WIP version in treeerdgeist
2026-07-19Start demolition survey of the css for later redesignserdgeist
2026-07-19Refine the action log's time column layouterdgeist
2026-07-18Emit a report-only Content-Security-Policy with nonced inline scriptserdgeist
- dark-mode restore now travels nonced, the admin constants likewise - AUTH_TOKEN deleted in favour of the csrf meta tag - new report collector at /csp_reports
2026-07-18Give action log entries per-verb iconserdgeist
A muted glyph before each sentence makes both log surfaces scannable by verb: create, publish, move, trash, restore, destroy, and the discard pair. Rollback publishes get their own icon (history) distinct from ordinary promotion. Unknown verbs fall back to a dashed circle.
2026-07-18Annotate the History list with each revision's lifecycleerdgeist
Each row in nodes#show's History section now carries terse badges from the action log: created, published, and restored (rollback re-promotion), with date and actor, rendered from entry metadata alone. Backfilled entries wear the inferred marker, so reconstructed provenance stays distinguishable from witnessed history. A revision that was published and later restored shows both badges chronologically -- its true biography. Only create and publish entries carry page_id; trash, restore, and destroy annotate the node's own log zoom instead of any single revision, by design.
2026-07-18Add Trash affordances: cockpit, listing, dashboard entryerdgeist
nodes#show gains a Trash section on trashed nodes: provenance from the trash entry, a restore form whose parent picker pre-fills the old parent while it still lives, and permanent deletion. A Move-to-Trash button joins the status actions on living nodes. nodes#trashed lists trashed subtree roots with weight, provenance, and deletion; the dashboard housekeeping row links to it, and trash/destroy redirect there. Deletion from Trash now removes the whole subtree, deepest first, each node through a real destroy! so every per-node cascade runs -- amending the never-recursive rule for this one sanctioned path (both confirms state the count; the root entry carries destroyed_descendants). Bare Node#destroy still refuses children.
2026-07-17Route and control trash, restore, and permanent deletionerdgeist
2026-07-17Fix computed_unique_name code and consumererdgeist
2026-07-17Retire recent changes widget, replace with action logerdgeist
2026-07-17Retire recent changes widget, replace with action logerdgeist
2026-07-17Cutover to new Recent Changes widgeterdgeist
2026-07-16Move rrule builder to a partial and share between events#new and events#editerdgeist
2026-07-16managed RRULE constructs now include week selectionerdgeist
Improve the humanizer to also understand weekly patters that an editor can manually select, on top of the single week rules. Extend template and javascript controller to reflect these changes.
2026-07-16Split current_unique_name in a setter and an accessorerdgeist
Also clean up some instance variable assignments on the way.
2026-07-16nodes#show's revisions subsection renamed to historyerdgeist
Now there's a separate revisions history and a full action log for a node. To reflect the extended scope, the section has been renamed to history.
2026-07-16Condense the action log into a scannable tableerdgeist
Several minor improvements to the action log presentation: * Now a table with date and human readable presentation as rows is displayed * If no changes in a title were detected, the old version is omitted * The "inferred" flag is demoted to the end of the line * You can zoom in on the node's history directly from a log line * byline for the first publish action is preserved * Revisions are directly linked to when a new one i published
2026-07-16Add a reader for the action log at admin/logerdgeist
NodeActionsController#index lists entries newest-first, filterable by node_id or user_id -- the two zoom shapes the log was designed around. Rendering goes through NodeActionsHelper.action_summary, which builds one sentence per entry from metadata alone, so entries referencing deleted users or nodes render from their snapshots; live associations only upgrade names to links. Unknown verbs degrade to a generic sentence rather than an error, since the log outlives its vocabulary. The helper is the escaping boundary: every metadata value passes through h() before assembly. Actor names link to the log's own user zoom rather than the unused users page -- inspecting a suspicious user's other actions is the intended workflow. Publish entries with a translation_diff expose a collapsed per-locale change table linking out to the revision itself. Sentences live in en.yml/de.yml following the existing widget-string convention. nodes#show links to its node's zoomed log.
2026-07-16Provide parent_unique_name in nodes#new if parent is already pre-seterdgeist
2026-07-15Make the recent-changes page match the widget it links fromerdgeist
nodes/recent rendered the generic node-listing partial (id, actions, current lock owner, revision number) -- nothing resembling what 'See all recent changes' actually promised to show more of. Both surfaces now render the same extracted partial, so they can't tell two different stories again. Also: head.editor correctly identifies who last wrote the content sitting in head, but publish_draft! never touches editor at all -- nobody has ever had the specific act of publishing recorded anywhere. 'Published by X' was a claim the data never supported, only incidentally true when the same person who drafted something also happened to publish it. Relabeled to 'last edited by' -- same data, accurately described. A real publish-actor is separate, future work, once the action log exists. Basic list styling added for the full page, which had never rendered outside the widget's own compact five-line context before.
2026-07-15Remove dead admin/_recent_changes partialerdgeist
2026-07-14Supply related-asset URLs/name and public inline-image CSSerdgeist
RelatedAssetsController#create's JSON includes large_url, original_url, and name alongside thumb_url/url; the related-asset list items in both editors carry them as data-large-url, data-original-url, and data-name. ccc.css gets the public-facing .inline-image--full/--half/--left/ --right rules -- admin.css and TinyMCE's content_style cover the cockpit and in-editor renderings respectively.
2026-07-14Extend static-asset cache-busting to the public layouterdgeist
mtime_busted_path only ever covered the four admin-only static files. The public layout has the identical exposure -- ccc.css, glightbox's vendored CSS/JS, and public.js are all served straight from public/ with no pipeline fingerprinting either -- just never got the same treatment.
2026-07-14Add chapter images: thumbnail on the list, headline image on the detail pageerdgeist
_chapter.html.erb (the aggregator partial used by the erfas/ chaostreffs overview pages) never rendered an image at all -- editors attaching a hackerspace photo via the asset picker would see zero visible effect on exactly the pages they'd check first. chapter_detail.html.erb (the individual page template) had the same gap. Both fixed by reusing existing infrastructure rather than inventing anything: the overview list gets a small, aspect-preserving :thumb image beside the heading; the detail page gets the app's existing headline_image helper, the same one every other full-page template already uses.
2026-07-14Add a toggleable live preview panel to both editorserdgeist
Hidden by default, shares horizontal space with the body editor once opened rather than a separate section, and only requests the iframe's src on first toggle -- no preview traffic at all until someone actually wants to see it. Refreshes automatically on every successful autosave; a separate force-render button re-attempts a save-and- refresh cycle immediately, for when the normal 7-second cycle has been interrupted (a lock-lost error, a transient failure) and waiting for the next tick isn't good enough.
2026-07-14Make revisions locale awareerdgeist
2026-07-14Add tooltips to all navbar itemserdgeist
2026-07-14Make tags a pill list on nodes#showerdgeist
2026-07-13Add cache-buster using mtime of css and js files outside the asset pipelineerdgeist
2026-07-13Remove redundant default translation from the translations subsectionerdgeist
2026-07-13Fix: p elements can't contain buttons. Convert it to a diverdgeist
2026-07-13Make revision diffs locale-aware, defaulting to whichever locale changederdgeist
diff_against compared title/abstract/body under whatever I18n.locale happened to be ambient, with no concept of 'diff this translation specifically' -- so a change confined to one locale was invisible to Diff Head vs. Draft regardless of which locale you were looking at when you clicked it, exactly the 'yields nothing' complaint from earlier this session. Page#diff_against gains a locale: keyword, additive only -- nil preserves the exact original ambient-locale behavior every existing caller and test already depends on; passing a locale switches to reading each side's actual PageTranslation row directly, same fallback-free reasoning as Page#translation_summary. Page#locale_diff_summary reports one entry per locale present on either side, so an added or removed translation counts as a change even where content matches everywhere it exists on both. RevisionsController#diff now resolves a real locale before diffing -- defaulting to whichever locale actually changed, falling back to the default locale only when nothing did -- and the view carries that locale through every existing control (view toggle, layer-pair buttons, the revision-select form) so it and the view/layer-pair axis stay independently selectable rather than resetting each other.
2026-07-13Wire real autosave into translation editingerdgeist
The shared TinyMCE setup initializes cccms.setup_autosave() on any page with a textarea.with_editor, unconditionally starting a 7-second interval that submits to the form's data-autosave-url -- which the translation edit form never set, so the interval PUT the current page URL itself and 404'd on a nonexistent route. Fixed by actually giving it something to talk to, rather than suppressing it: a real autosave endpoint, and update now goes through Node#autosave!/#save_draft! -- the same pipeline the primary editor uses, fixed earlier this session for exactly this kind of cross-locale carryover. This was the autosave-buffer parity already flagged as due after the proof of concept; the shared JS just forced the timing.
2026-07-13Add per-node translation management: list, edit, destroy, compareerdgeist
Replaces the old locale-switch-and-edit-the-same-screen workflow, which conflated presentation locale with content locale and let an editor silently drift into editing the wrong language with no persistent signal that anything had changed. Non-default-locale content now has its own explicit routes and screens, never sharing a route param with the ambient chrome locale. - PageTranslationsController: index/show/edit/update/destroy, scoped to Page.non_default_locales; update handles first-time creation too, so there's no separate new/create step. - Reads go through the actual PageTranslation row (Page#translation_summary), never through the Globalize fallback-bearing accessor -- fallback is correct for public rendering but wrong for editing, where a missing translation needs to look empty, not borrowed from another locale. - Translations ride on the page's own draft/head cycle; no independent publish state. - nodes#show gains a Translations section (per-locale Lock+Edit / Create+Lock, Destroy, a link into the read-only Compare view) and a locale indicator on its own default-locale content; nodes#edit, nodes#update, and nodes#autosave are pinned to the default locale via Globalize.with_locale regardless of the ambient route locale. - nodes#show no longer double-loads the node or calls wipe_draft! on every view (see previous commit for why that's now safe). - .preview_link_row is renamed .aligned_action_row now that it has a second real consumer.
2026-07-13nodes#show: show each revision's editor, not its byline authorerdgeist
page.user is the piece's credited author, carried forward across revisions; page.editor is whoever actually produced this specific revision. The revisions list wants the latter -- found by inspection while testing something unrelated.
2026-07-13Asset picker: attach/detach/reorder UI, read-only view, autosave fixerdgeist
Replaces nodes#edit's old Images section -- a hidden panel dumping every image asset in the system unfiltered (#image_browser) plus a raw drag-and-drop box (#image_box) -- with a small search-and-click picker built on the endpoint from the last two commits. Attaching posts immediately and appends the new thumbnail via a cloned <template> -- icons only render correctly through the Rails helper server-side, so the template holds real, pre-rendered markup for JS to clone rather than duplicating raw SVG in a JS string. Reordering is jQuery UI sortable on the small attached list only, with a dedicated drag handle rather than the whole thumbnail. Two bugs caught while click-testing, fixed here rather than shipped and patched after: the search panel never closed after attaching an image, since the success handler re-triggered focus to keep it open for attaching several in a row -- which meant it just re-populated itself forever instead of signaling "done." Fixed to close explicitly; a click-outside-closes handler was added alongside it, matching the affordance the top-bar search already has. A real, independent, pre-existing data bug surfaced during the same testing: Node#autosave!'s first-time-creation branch never carried related assets forward from whatever page was previously current -- attach an image, let autosave fire once, and it silently landed on a fresh, assetless Page row. Long-dormant, not introduced by this work, just finally exercised by something that made it visible. Fixed inside the `unless self.autosave` guard specifically -- running this on every call, not just creation, would overwrite anything attached directly to an existing autosave in between, a worse bug than the one being fixed. nodes#show gains a read-only Images section, rendered only when a page actually has attached images, so an attachment can be confirmed present without entering the edit/lock cycle -- useful on its own, and specifically useful the next time an asset bug needs investigating. Its thumbnail CSS is shared with the edit view's picker via a class (.thumbnail_list) rather than duplicated under a second name.
2026-07-13Wavy-underline: allowlist to default; destroy-button and search polisherdgeist
Flips the plain-link underline from an opt-in list (growing every time a new context needed it) to the default a rule, with opt-outs living as more specific overrides where something shouldn't look like plain content -- .action_button, the icon nav, the search dropdown's bold results. The allowlist's own history made the case for this: three of its entries were already hand-copied duplicates of the same five properties, and two of those had already silently drifted. form.button_to's icon+text buttons (Destroy, currently) get the same inline-flex/gap treatment .action_button already had -- they were never included in that fix, so they still baseline-aligned an SVG against text instead of centering it, plus an explicit icon size they'd never had either. Dashboard search results: tags render as a wrapped row of pills instead of one-per-line, for visual distinction from page results. The public-preview link and its Revoke button get their own row rather than loose inline flow, which wrapped unpredictably next to a long token URL -- aligned by box-top rather than center or baseline, since a <button> doesn't reliably expose a text baseline the way a plain link does, with a small compensating offset for the button's own internal padding.
2026-07-13Fix search widget input width; remove dead navigation CSSerdgeist
The input's width was calc(100% - 70px), a number tuned to leave room for a "Search: " label that no longer needs to exist -- replaced by a placeholder instead, which also removes the fragile arithmetic entirely rather than re-tuning it. Also picked up a proper border-radius and padding, matching the dashboard's own search input. The width bug's actual proximate cause was a stray #navigation div { float: left } left over from the old text nav, interfering with the icon nav's own flex layout. Going through that whole block with the same scrutiny turned up four more rules worth removing, not fixing: a:hover (identical specificity, later in the file, silently winning the cascade since the icon nav landed), and #metadata/#overview_toggle in the remaining selectors were dead for two different, confirmed reasons -- #overview_toggle was the old wizard's toggle bar, gone along with it, and #metadata here was the pre-details-view subnav toggle, retired before this session and unrelated to the current, still-live #metadata id on the metadata-details section in nodes#edit (a confusing reuse that's caused real problems before).
2026-07-13UI cleanup pass: search overlay position, remaining table formserdgeist
The search overlay was positioned against the whole viewport (left: 50%, transform: translateX(-50%)) because it sat outside wider text nav it used to center under. Moved inside #navigation, which already has its own positioning context, so it now anchors to the icon nav itself instead of the page center. admin/search_results.html.erb was a bare, unstyled <ul> concatenating title and unique_name into one string by hand. Restyled to match the byline convention already used everywhere else (title_for_node, a separate link_to_path byline with the trailing arrow), and results now link to the node's admin show page rather than straight to edit, matching every other node list in the app instead of being the one exception. menu_items#new and sessions#new (the login page) were the last two views still using the pre-node_content/node_description table-based label/field layout -- found via a grep for the old td.description marker, not guessed at. Converting menu_items#new surfaced a real, separate gap: its input fields have never had a width rule, since the existing 690px rule only applies to a few specifically-named field IDs or anything inside #page_editor, neither of which applies here. Same likely gap probably exists on other simple CRUD forms (users/events/assets/occurrences/pages) -- not fixed here, flagged for its own pass rather than guessed at blind. nodes#new's Create button was pushed to the far right of the page by one stray class (node_content right) no sibling create form carries -- not a family-wide inconsistency, one extra class in one file.
2026-07-12Normalize action-button wording and add icons app-wideerdgeist
"New X" becomes "Create X" throughout (users, events, assets, menu items, nodes), matching the verb-first pattern the dashboard's own signposts already established, with a shared plus icon rather than a document-flavored one that only made sense next to "post". The "Destroy"/"destroy"/"Delete" family is normalized to "Destroy" everywhere, with a shared trash icon; occurrences#index and pages#index also pick up the destructive button class they'd been silently missing. Filter and Search convert from submit_tag to button_tag, the only way either can hold an icon alongside its label. Edit and the node editor's three dynamic labels (Continue Editing / Edit Draft / Lock + Edit) share one icon without touching their wording -- unlike Destroy's family, the state nuance in the text is real information, not just inconsistent phrasing.
2026-07-12Rebuild the admin dashboard: icon nav, search, signposts, widgetserdgeist
Replaces the old admin#index wizard -- accreted over years, never designed as a whole -- with the dashboard settled on this session: a three-icon nav (dashboard/search/log out, no locale selector), a nodes-first search bar, four task signposts, and two symmetric widgets (drafts/autosaves, recent changes) with a quiet housekeeping row beneath them. Node.recently_changed now filters and orders by the head page's own updated_at instead of the node's blanket timestamp, so a lock/unlock cycle with no actual publish no longer surfaces here, and the original publisher is no longer misattributed to someone else's housekeeping action. This also restores the "published" qualifier on each entry, which the query previously couldn't guarantee was true. @mynodes and its dedicated "My Work" table are retired along with the old wizard -- "Continue my work" is a link to the existing, already- correct NodesController#mine instead of a second, duplicate query. Its one dedicated test (dedup across multiple revisions by the same user) is ported to nodes_controller_test.rb, since mine already carries the same .distinct protection the old query did; it just had no test of its own until now.
2026-07-12Add a grouped tag+node search endpoint for the upcoming dashboarderdgeist
AdminController#dashboard_search returns tags and nodes as separate, labeled groups (via ActsAsTaggableOn::Tag.named_like and Node.editor_search) rather than the flat per-node list every existing picker returns. initSearchPicker gains a renderResults callback option that, when given, replaces the default per-node rendering entirely -- lets the dashboard render its two labeled groups without a second, parallel picker implementation. resultsHeaderHtml (the "Press Enter to see all results" hint) is now threaded through as a third argument to renderResults, so a picker with custom rendering can still show it -- previously only the default per-node branch ever did. Tags link straight to the existing /admin/nodes/tags/:tag view rather than becoming an in-place filter chip.
2026-07-12Unify the four field-level pickers, fix search visibilityerdgeist
menu_items/parent_search/move_to_search/event_search each duplicated their own debounce-free AJAX call and result rendering. Replaced with one shared initSearchPicker, taking each picker's distinctive behavior (parent_search's live path preview, event_search's title hint) as a callback rather than a whole reimplementation. Adds a real debounce with an out-of-order-response guard -- none of the four had either before. admin_search (the Alt+F top-bar search) now shares the same function via its own url/isActive/header options, gaining the same guard and fixing an inconsistency of its own (it previously always slid its panel open, even on zero results). Each picker's results container gets its own id instead of sharing was ever supposed to be on screen at once, an assumption with no actual enforcement behind it. Styling moved from an id-pair (#menu_search_results, #search_results) to a shared .search_results class so a future picker never needs this file touched again. menu_search and the admin top-bar search now call Node.editor_search instead of the public, head-only Node.search -- both are admin-only, authenticated views, and had no reason to inherit the public search's "can't find a draft" limitation. The always-ignored :per_page => 1000 on the latter is gone too; Node.search's second argument was never read by the method at all. Also removed a stale #metadata a { text-transform: lowercase } rule, found while verifying the above -- written for the pre-subnav-removal expand-toggle, which no longer exists; it had been silently lowercasing nodes#edit's own, unrelated #metadata div (including move_to_search's results) by id coincidence ever since. #main_navigation and #overview_toggle intentionally left capitalized rather than special-cased -- both belong to the nav bar already slated to shrink to three icons, not worth polishing on the way out.
2026-07-12Give the sitemap its own view, with collapse and descendant countserdgeist
Extracted from admin#index's inline table into NodesController#sitemap. Nested <details>/<summary> per branch, one linear pass over the existing flat [node, level] list (no added queries) -- each node's own descendant count computed the same way, via a small stack rather than re-walking the tree per node. Branches under updates/, club/erfas, club/chaostreffs, and disclosure start collapsed by default (CccConventions::SITEMAP_COLLAPSED_PATHS); any branch currently collapsed, whether by that default or because someone just closed it, is highlighted via a plain :not([open]) selector -- no state tracked outside the DOM itself. Dropped the update?-post exclusion this view used to rely on -- no longer needed now that updates/ collapses instead of being filtered out, so its real children (previously silently absent) now show up correctly. admin#index's own, separate @sitemap query is unchanged; that view has no collapse mechanism to compensate and wasn't part of this.
2026-07-11Add drafts/recent/mine/chapters admin node viewserdgeist
Four NodesController actions -- drafts, recent, mine, chapters -- each building its own base scope, sharing one private method (index_matching) for search narrowing and pagination. Wizard rewrite to link into these instead of rendering its own tables is a separate, later step. Node.editor_search backs the shared "q" narrowing: an ILIKE substring match against title/abstract on whichever of head or draft is present, splitting the term on whitespace and requiring every word to match somewhere independently, not as one phrase, since real words can end up separated by markup in the underlying HTML. Deliberately separate from Node.search, the public content search, which stays tsvector-based and head-only. chapters generalizes into /admin/nodes/tags/:tags for an arbitrary tag list (OR'd, not AND'd), sharing the controller action but rendering its own template rather than branching inside one view.
2026-07-11Make /nodes/parameterize_preview route independenterdgeist
2026-07-11Do not offer to destroy the only draft of a never-published nodeerdgeist