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* peer lists for v4 and v6 are now lazily allocated and, more importantly, will be freed once there are no more peers
* The downloaded count is now per torrent and not per peer list anymore, moving in what was alignment loss, anyway
* The (now) per torrent downloaded and the per peer list peer and seed count shrunk from size_t to uint32_t
* A helper guards accesses to the peer and seed count to prevent null pointer dereferences
* The base time also shrank from time_t to uint32_t, minutes since the epoch currently fits in 25 bits
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This shamelessly steals the model established in the UDP workers, i.e.
if the kernel is able to bind multiple listening sockets to the same
endpoint, we will share them across threads. If it can't, all threads
will accept on the same socket.
The fast path handles most of the connections, only the rare case of
no data yet on the socket is offloaded to the slow path (which used to
be the mainloop) for completion. This scales nicely, as the higher the
load is, the higher chances are that an accept happens only after the
network roundtrip to the peer completes, leading to more connections
that already have data waiting for us.
We also consolidate the workstruct init and deinit code, preparation
for later unifying all thread state structs for all protocols (mca,
udc and tcp).
The config file gains a per tcp connection worker count and some docs
explaining what this knob buys and costs, nudging the user to either
keep it 0 or dial it up to at least 2.
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