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#include <stdio.h>
#include <stdlib.h>

#include "config.h"
#include "engine.h"
#include "main.h"
#include "midi.h"

static int g_selected_string = -1;

#ifndef NO_DISPLAY
#include "display.h"

static LPoint g_render_points[1024];
static int g_render_point_count;
static const int g_harfe_width = 1024;
static const int g_harfe_height = 768;
static int g_factor = 1<<16;

static inline int scale(int coord) {
        return (int)(((((int64_t)coord) << 32) / g_factor ) >> 16);
}

void
engine_redraw()
{
        int i;

        display_redraw();
        display_clear();
        display_text(g_harfe_connected ? "online" : "offline", 4, 4, 0xffffffff);

        for (i = 0; i < g_string_count; ++i) {
                LLine *l = &g_string_conf[i].line;
                uint32_t color = i == g_selected_string ? 0xff00ffff : 0x00ffffffff;

                display_line_color(scale(l->x0), scale(l->y0), scale(l->x1), scale(l->y1), color);
                display_circle(scale(l->x0), scale(l->y0), 4);
                display_circle(scale(l->x1), scale(l->y1), 4);

                if (g_string_conf[i].playing)
                    display_text(config_midi_note_to_string(g_string_conf[i].note+12*g_string_conf[i].octave), scale(l->x1) - 20, g_height - 40, color );
                else
                    display_text(config_midi_note_to_string(g_string_conf[i].note), scale(l->x1) - 20, g_height - 40, color );
        }
        g_selected_string = -1;

        for (i = 0; i < g_render_point_count; ++i)
                display_circle_color(scale(g_render_points[i].x), scale(g_render_points[i].y), 4, 0xff0000ff);
        g_render_point_count = 0;

        display_line_color(0, scale(g_min_y), g_width, scale(g_min_y), 0xff00ffff);
        display_line_color(0, scale(g_max_y), g_width, scale(g_max_y), 0xff00ffff);

        if (g_min_y != g_max_y) {
                int height = scale(g_max_y - g_min_y);

                display_line_color(0, scale(g_max_y) - g_midi_two_octave_split * height / 256, g_width, scale(g_max_y) - g_midi_two_octave_split * height / 256, 0xffff00ff);

                display_line_color(0, scale(g_max_y) - g_midi_three_octave_split_1 * height / 256, g_width, scale(g_max_y) - g_midi_three_octave_split_1 * height / 256, 0x00ff00ff);
                display_line_color(0, scale(g_max_y) - g_midi_three_octave_split_2 * height / 256, g_width, scale(g_max_y) - g_midi_three_octave_split_2 * height / 256, 0x00ff00ff);
        }
}

#endif

void
engine_init() {
#ifndef NO_DISPLAY
        g_factor = (g_harfe_width << 16) / g_width;
        if ((g_harfe_height << 16) / g_height < g_factor)
                g_factor = (g_harfe_height << 16) / g_height;
#endif
}

static int
dist_pp(int x0, int y0, int x1, int y1)
{
        return (y0 - y1) * (y0 - y1) + (x0 - x1) * (x0 - x1);
}

// dist is a fixed point with precission of 8 bits
// offs is where on the line segment xy0-xy1 the point's normale hits,
// range 0..65536 (but can extend, if normale hits line outside line segment)
static int
dist_lp(int x0, int y0, int x1, int y1, int xp, int yp, int *offs)
{
        int64_t r = (y1 - y0) * (y1 - y0) + (x1 - x0) * (x1 - x0);
        int64_t q1 = (xp - x0) * (y1 - y0) - (yp - y0) * (x1 - x0);
        int64_t q2 = (x1 - x0) * (xp - x0) + (y1 - y0) * (yp - y0);

        *offs = (int)((q2 << 16) / r);
        return (int)( q1 * q1 * ((y0 - y1) * (y0 - y1) + (x1 - x0) * (x1 - x0)) * 256 / (r * r));
}

static int
dist_pl(LPoint * p, LLine * l, int *offs)
{
        return dist_lp(l->x0, l->y0, l->x1, l->y1, p->x, p->y, offs);
}

void
engine_handle_point(LPoint * p, uint32_t monotime)
{
        StringConfig *s;;
        int dist_max = 1024 * 1024 * 8;
        int offs, saite = -1, i, oct = 0;
        int y_viewfield, pitch_factor = 12;
        int dv, dt, speed, new_pitch;

        // XXX should not be inverted here
        p->x = 1024 - p->x;

#ifndef NO_DISPLAY
        /* Pass to "render thread" */
        g_render_points[g_render_point_count] = *p;
        ++g_render_point_count;
#endif

        /* See which line is closest */
        for (i = 0; i < g_string_count; ++i) {
                int dist = dist_pl(p, &g_string_conf[i].line, &offs);
                if ((dist < 256 * 10 * 10 ) && (dist < dist_max)) {
                        dist_max = dist;
                        saite = i;
                }
        }

        if (saite == -1)
                return;

        s = g_string_conf + saite;
        g_selected_string = saite;

        y_viewfield = 256 * (g_max_y - p->y) / (g_max_y - g_min_y);
        if (y_viewfield < 0)
                y_viewfield = 0;
        if (y_viewfield >= 256)
                y_viewfield = 255;

        // Determine octave, if configured
        switch (s->mode) {
            case midi_controller:
            case midi_controller_inv:
                return; // not implemented
            case midi_one_octave:
                break;
            case midi_two_octaves:
                if (y_viewfield < g_midi_two_octave_split)
                        oct = -1;
                break;
            case midi_three_octaves:
                if (y_viewfield < g_midi_three_octave_split_1)
                        oct = -1;
                if (y_viewfield > g_midi_three_octave_split_2)
                        oct = 1;
                break;
        }
        // handle inverted octave configuration
        if (g_midi_three_octave_split_inverse)
            oct = -oct;

        switch (s->playing) {
            case silent:
                midi_playnote(s->channel, s->note, oct);
                s->playing = in_attack;
                s->octave = oct;
                s->start_off = s->last_off = offs;
                s->first_time_seen = monotime;
                break;
            case in_attack:
                // test if difference is less than g_settled_dist percent of
                // line segment length
                if (100 * abs(s->last_off - offs) < g_settled_dist << 16) {
                        s->playing = playing;
                        s->current_pitch = 0;

                        // estimated energy of hand is dv/dt from first seen to settled
                        dv = abs(s->start_off - offs);
                        dt = monotime - s->first_time_seen;
                        if (!dt) ++dt;
                        speed = 1000 * dv / dt; // in offs_prec per second
                }
                s->last_off = offs;
                break;
            case playing:
                if (s->pitch_factor)
                    pitch_factor = s->pitch_factor;
                if (s->modifier == pitch_bend_up)
                        new_pitch = (pitch_factor * (s->start_off - offs)) >> 16;
                else if (s->modifier == pitch_bend_down)
                        new_pitch = (pitch_factor * (s->start_off - offs)) >> 16;
                else
                    break;
                // avoid reporting same pitch bend over and over
                if (s->current_pitch == new_pitch)
                    break;
                midi_pitchbend(s->channel, new_pitch);
                s->current_pitch = new_pitch;
                break;
        }
        s->last_time_seen = monotime;
}

void
engine_checksilence(uint32_t monotime)
{
        int i;

        for (i = 0; i < g_string_count; ++i) {
                StringConfig *s = g_string_conf + i;
                int tts = s->timetosilence ? s->timetosilence : g_timetosilence;

                if (s->mode == midi_controller)
                        continue;
                if (s->playing && (monotime - s->last_time_seen > tts)) {
                        midi_silencenote(s->channel, s->note, s->octave);
                        s->playing = silent;
                }
        }
}